Building Your First Game

Building Your First Game

Getting Started · 5 min read

Take your first idea from a blank workspace to a world you can playtest.

Start with one playable idea

Choose a small first version: one place, one player goal, and one way to make progress. You can add more after the core loop works. Open your workspace and describe the game you want to make.

Example prompt

Create a small island treasure hunt. Players collect five coins around a lighthouse, then unlock a chest at the dock. Use bright colors and clear paths.

Connect Roblox Studio

Install the Wobli plugin, open a place in Roblox Studio, and connect it from the web editor. Keep Studio open while building. Wobli requires a Studio connection before you send a build request.

Build and review your world

Send your description from the editor. The activity panel shows the current build stage. When a build finishes, review the scene preview, generated scripts, and saved version.

The browser previews the scene. Roblox gameplay, physics, and multiplayer need to be tested in Roblox Studio. A generated or code-checked game is not automatically a playtested game.

Playtest, then make a specific change

Apply the version through the plugin and press Play in Studio. Try the complete player journey, including losing, restarting, and reaching the goal. Tell Wobli what happened and what should change.

Example prompt

Move the first coin closer to the spawn. Keep the lighthouse, dock, and chest where they are.

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